Material X node compositing for 2D animation in 3D environment, using SDFs (gaussian blur) and normal maps (Laigter).
Gimmick refraction like "Liquid Glass" using RealityKit special features.
XR Designer in Gemify app.
Augmented reality app for gem creationg using simplified elements over a futuristic board.
Motion Capture from Microsft Kinect 360
Installation & management of custom tools
Rigging
Stickmen triology (A Plushie's Dream & The Monarch Of The Street) 3D animated short film nominated to Mexican Academy Award
Scenes and light layers (Maya 2016+)
XGen
Splines
Effects in nCloth
Procedural shaders with nodes